Week 7: Spin Kick 2.0
This past week for Senior Portfolio, I decided to expand a bit more on the Spin Kick study from last week. I took the feedback given to me and decided to push the poses for the kick, more specifically with the COG movement and hip rotations. I feel like I was able to get a smooth kick arc, more so now that there is a target (boxing dummy) for the attacks.
To really define the kick and the swing to the original pose, I added more C-curves to the blocked out poses. From the tip of the foot all the way to the spine, I adding more curves made the animation look more fluid in the kick but still feels too slow. I believe that either placing the keyframes closer together could help or removing some poses might make the spacing flow better for the speed and force of the kick.




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